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<title>Forum - Feedback - Programmable - Messages</title>
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<pubDate>Sun, 10 Jun 2012 14:57:48 GMT</pubDate>
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<title>Message from Jamie</title>
<description><![CDATA[<b>hugmyster</b> wrote:<br/><div class='quote'>Is it possible, or would it ever be possible, to actually program the Muvizu characters? <br/>  <br/> There must be a way to program the movements, otherwise you could never have the original set of movements. I didn't know if they could truly be 'programmed' so that you really could go the whole hog! <br/>  <br/> Or would it be so very, very complex that it just isn't worth it? And yes, and I am perfectly prepared to accept that as an answer. I've used Assembler... <img src="images/smilies/twitch2.gif" border="0" alt="Twitchy" /> </div> <br/>  <br/>  <br/> The characters arn't really programmed. There is a lot of programming done on the characters, of course, but the visual aspect of the characters is done through animation files that are imported into Morpheme and played back by Muvizu. What you'd need to achieve this result would be the option to import animation files for characters, which isn't as straight forward as it sounds either.]]></description>
<pubDate>Sun, 10 Jun 2012 14:57:48 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1865-programmable.aspx</link>
<title>Message from hugmyster</title>
<description><![CDATA[Is it possible, or would it ever be possible, to actually program the Muvizu characters? <br/>  <br/> There must be a way to program the movements, otherwise you could never have the original set of movements. I didn't know if they could truly be 'programmed' so that you really could go the whole hog! <br/>  <br/> Or would it be so very, very complex that it just isn't worth it? And yes, and I am perfectly prepared to accept that as an answer. I've used Assembler... <img src="images/smilies/twitch2.gif" border="0" alt="Twitchy" />]]></description>
<pubDate>Fri, 08 Jun 2012 10:36:13 GMT</pubDate>
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