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<title>Forum - Tech Help - Help With Sony Vegas - Messages</title>
<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<description>Forum - Tech Help - Help With Sony Vegas - Messages</description>
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<pubDate>Thu, 29 Sep 2016 19:51:19 GMT</pubDate>
<lastBuildDate>Thu, 29 Sep 2016 19:51:19 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from daddycoolj</title>
<description><![CDATA[I use Sony Vegas pro exclusively. I output Muvizu in the regular MP4 format and it loads right into Vegas with no problems. I output in Vegas in Mainconcept avc and it always works like a charm with any file I throw at it. <br/>  <br/> Well I feel stupid as a newbie answering a 4 year old question. LOL I will leave it here anyway. <br/> <em>edited by daddycoolj on 29/09/2016</em>]]></description>
<pubDate>Thu, 29 Sep 2016 19:51:19 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from primaveranz</title>
<description><![CDATA[<b>ninamag</b> wrote:<br/><div class='quote'> <br/> you mean muvizu does not use by default TGA? If so, how does one manually use TGA instead of movie codecs? </div> <br/>  <br/> No it doesn't, because in most cases it would be overkill. <br/>  <br/> Check out the "Make Video"/ "Advanced" options. Also try watching the How-to-tutorials in the Help section.]]></description>
<pubDate>Mon, 20 Jan 2014 19:14:08 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>ninamag</b> wrote:<br/><div class='quote'><b>fazz68</b> wrote:<br/><div class='quote'>no. why would it? two totally different programs that do totally different things. unless theres some magical thing im missing and i can make muvizu sets in sony vegas <img src="images/smilies/smile.gif" border=0 /> </div> <br/>  <br/>  <br/> without being able to "make muvizu in sony vegas", one should be able to open muvizu .set files in vegas (at least i think it is programmably possible, if the programmers want it so). </div> <br/>  <br/>  <br/> The assets are openable in any software the sets are not and should not be since the entire purpose of muvizu is to be a render engine.  Also any animations would be impossible as sony vegas is just a film editor.   Set files are created so we can make videos or targa sequences for use which sony vegas has no issue with.    The set is a means to an end but if one says open sets in vegas then why not just avoid and bypass muvizu altogether <img src="images/smilies/smile.gif" border=0 />.    The reality is though no vegas would not be able to handle this information lighting, animations, objects.  After affects and a few other programs can handle some 3d single objects that is as far as it goes though.]]></description>
<pubDate>Mon, 20 Jan 2014 19:12:14 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[<b>ninamag</b> wrote:<br/><div class='quote'><b>ziggy72</b> wrote:<br/><div class='quote'> I no longer use movie codecs at all, and use TGA sequences instead (to avoid the dreaded 2gb file size limit, which at 1080 you hit after about 20 seconds of footage). <br/> edited by ziggy72 on 20/01/2014 </div> <br/>  <br/> you mean muvizu does not use by default TGA? If so, how does one manually use TGA instead of movie codecs? </div> <br/>  <br/> When you go to make your movie, you have options - output it as a movie or as a TGA sequence.  It's in a drop down box.]]></description>
<pubDate>Mon, 20 Jan 2014 19:11:44 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from primaveranz</title>
<description><![CDATA[<b>ninamag</b> wrote:<br/><div class='quote'> <br/> without being able to "make muvizu in sony vegas", one should be able to open muvizu .set files in vegas (at least i think it is programmably possible, if the programmers want it so). </div> <br/>  <br/> It isn't possible. Vegas is a video editing software package, Muvizu is a 3D animation creation tool with a proprietary file type .SET. It would be like trying to use a vegetable juicer to build a bicycle.]]></description>
<pubDate>Mon, 20 Jan 2014 19:10:05 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from ninamag</title>
<description><![CDATA[<b>fazz68</b> wrote:<br/><div class='quote'>no. why would it? two totally different programs that do totally different things. unless theres some magical thing im missing and i can make muvizu sets in sony vegas <img src="images/smilies/smile.gif" border=0 /> </div> <br/>  <br/>  <br/> without being able to "make muvizu in sony vegas", one should be able to open muvizu .set files in vegas (at least i think it is programmably possible, if the programmers want it so).]]></description>
<pubDate>Mon, 20 Jan 2014 19:00:38 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from ninamag</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'> I no longer use movie codecs at all, and use TGA sequences instead (to avoid the dreaded 2gb file size limit, which at 1080 you hit after about 20 seconds of footage). <br/> edited by ziggy72 on 20/01/2014 </div> <br/>  <br/> you mean muvizu does not use by default TGA? If so, how does one manually use TGA instead of movie codecs?]]></description>
<pubDate>Mon, 20 Jan 2014 18:57:50 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[<b>ninamag</b> wrote:<br/><div class='quote'><b>ziggy72</b> wrote:<br/><div class='quote'>Yup, I use Vegas 11 with Muvizu's iYUV codec and they're just fine - using an uncompressed file always gives you a better result.  One question though - why output the project at 1080 when Muvizu can only put out 720?  Seems a bit wasteful <img src="images/smilies/smile.gif" border=0 /> </div> <br/>  <br/>  <br/> was the above quote made before muvizu was able to output at 1080? </div> <br/> Yes - 720 was the highest you could export a movie out until Play+ came along, which now allows 1080. <br/>  <br/>  <br/> Having said that, I no longer use movie codecs at all, and use TGA sequences instead (to avoid the dreaded 2gb file size limit, which at 1080 you hit after about 20 seconds of footage). <br/> <em>edited by ziggy72 on 20/01/2014</em>]]></description>
<pubDate>Mon, 20 Jan 2014 18:53:29 GMT</pubDate>
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<title>Message from fazz68</title>
<description><![CDATA[no. why would it? two totally different programs that do totally different things. unless theres some magical thing im missing and i can make muvizu sets in sony vegas <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Mon, 20 Jan 2014 15:58:20 GMT</pubDate>
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<title>Message from ninamag</title>
<description><![CDATA[<b>primaveranz</b> wrote:<br/><div class='quote'>I know this thread is old but thought I'd just add, if you are using Sony Vegas make sure you select all of the video clips, right click choose 'switches' and ensure 'disable resampling' is selected before rendering. It can make a huge difference especially if you have cameras panning while an actor is also moving. <br/> edited by primaveranz on 13/10/2013 </div> <br/>  <br/>  <br/> can sony vegas natively edit a muvizu file, as in a .set file?]]></description>
<pubDate>Mon, 20 Jan 2014 15:42:06 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from ninamag</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Yup, I use Vegas 11 with Muvizu's iYUV codec and they're just fine - using an uncompressed file always gives you a better result.  One question though - why output the project at 1080 when Muvizu can only put out 720?  Seems a bit wasteful <img src="images/smilies/smile.gif" border=0 /> </div> <br/>  <br/>  <br/> was the above quote made before muvizu was able to output at 1080?]]></description>
<pubDate>Mon, 20 Jan 2014 15:41:02 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from primaveranz</title>
<description><![CDATA[I know this thread is old but thought I'd just add, if you are using Sony Vegas make sure you select all of the video clips, right click choose 'switches' and ensure 'disable resampling' is selected before rendering. It can make a huge difference especially if you have cameras panning while an actor is also moving. <br/> <em>edited by primaveranz on 13/10/2013</em>]]></description>
<pubDate>Sun, 13 Oct 2013 22:26:51 GMT</pubDate>
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<title>Message from WozToons</title>
<description><![CDATA[If you are using Vegas why record 1 minute or longer clips from Muvizu. Break the movie down into little parts ( storyboard ), take as many shots of the same scene from different camera angles as you need and then stitch it all together in Vegas. It's a quicker way of working.  <br/>  <br/> I use .tga sequence from Muvizu then Main Concept from Vegas. Keep everything at 1280x720 all the way through the process. Don't upscale or downscale. When you have finished the movie don't forget to delete the raw frames. <br/>  <br/> Just my way of working, hope this helps. <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Fri, 02 Nov 2012 02:48:11 GMT</pubDate>
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<title>Message from urbanlamb</title>
<description><![CDATA[Everyones system is a bit different the iYUV codec actually has not great quality for me but I have a webcam that makes uncompressed video that I use instead as it insalled a new codec on my system that plays nicer with my graphics card.   I dont know of any settings there is a bit of trial and error involved I haven't tried the iYUV codec lately and I only recently replaced my graphics card so its possible the quality is higher.   It could be a graphic driver issue giving lower quality something needing tweeking maybe someone else will know haha .   Maybe direct X settings? <br/>  <br/> Before I replaced my webcam I only had the iYUV to work with and it was the best option.   The codec that works really well for me is made by logitech and comes with their HD webcams so maybe you can find something online you can install.  I think codecs is sort of hit and miss for rendering off things like muvizu. <br/> <em>edited by urbanlamb on 02/11/2012</em>]]></description>
<pubDate>Fri, 02 Nov 2012 01:28:37 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from Xpander</title>
<description><![CDATA[Hey guys many many thanks again!  Using the uncompressed format worked like a charm.  Unreal how nice it was not to see tiling!  The only issue I had was that when I used the xvid codec my clips seemed to be much more detailed and crisp.  I used the iYUV codec at 720p and it worked well, but the clips didn't look as sharp.  I'm just wondering if there were any settings or somethign that I was missing.  The video is presentable as is but looked a bit better with the xvid codec (aside from teh nasty tiling).  THanks again guys at least I have a video I can finally post!]]></description>
<pubDate>Thu, 01 Nov 2012 18:47:23 GMT</pubDate>
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<title>Message from urbanlamb</title>
<description><![CDATA[yes just chop your movie up into 1 minute bits with a little lag time in strategic areas and in your sony vegas edit it together.    The other solution is to make your clips lower quality but your first post your looking to make something HD so your back to large files <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Tue, 23 Oct 2012 22:59:46 GMT</pubDate>
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<title>Message from Xpander</title>
<description><![CDATA[<b>urbanlamb</b> wrote:<br/><div class='quote'>haha you can make your 20 minute long movie in muvizu the problem is the uncompressed clips are so huge that anything longer then 1 minute your pc will not want to play it that is why I say 1 minute. Its a "windows pc thing" lol. You can in fact render the entire 20 minute clip from muvizu but your pc will choke on it and says its not recognizable. So the cure is to limit the clip to 1 minute (2 gigs) so i make my clips all 1.99 gigs which is about 1 minute <img src="images/smilies/smile.gif" border=0 />  <br/> edited by urbanlamb on 23/10/2012 </div>  <br/>  <br/>  <br/> Aaaaaah....  Now I see<img src="images/smilies/1cool.gif" border="0" alt="Cool" /> Most of my clips are 2-3mins.  Looks like it's all about changing camera shots. <br/>  <br/> Thanks again!]]></description>
<pubDate>Tue, 23 Oct 2012 22:43:20 GMT</pubDate>
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<title>Message from urbanlamb</title>
<description><![CDATA[haha you can make your 20 minute long movie  in muvizu the problem is the uncompressed clips are so huge that anything longer then 1 minute your pc will not want to play it that is why I say 1 minute.  Its a "windows pc thing" lol.   You can in fact render the entire 20 minute clip from muvizu but your pc will choke on it and says its not recognizable.   So the cure is to limit the clip to 1 minute (2 gigs) so i make my clips all 1.99 gigs which is about 1 minute <img src="images/smilies/smile.gif" border=0 /> <br/> <em>edited by urbanlamb on 23/10/2012</em>]]></description>
<pubDate>Tue, 23 Oct 2012 22:20:08 GMT</pubDate>
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<title>Message from Xpander</title>
<description><![CDATA[Good gravy!!!  You guys are awesome.  It's pretty unreal how helpful this community is.  So it looks like uncompressed is the way to go.  I guess I'll have some pretty big files though.  So is <b>urbanlamb</b> correct that you can only generate uncompressed clips at a maximum length of 1minute?  That seems awefully cumbersome.  Any workaround on this asdie from being smart with camera shot riiiight around the 1 minute mark <img src="images/smilies/wink.gif" border=0 />?   <br/>  <br/> Ziggy - I had read somewhere on a forum that if you increased resolution to a maximum output it would help.  Initally the video settings at 720p just like in Muvizu.  Then I tried just about everything hoping it would work to no avail.  Just wishful thinking on my part. <br/>  <br/> Thanks again guys.  I just may get my first vid out after all!]]></description>
<pubDate>Tue, 23 Oct 2012 22:11:28 GMT</pubDate>
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<title>Message from urbanlamb</title>
<description><![CDATA[Hehe looks like this is what everyone does <img src="images/smilies/wink.gif" border=0 /> <br/>  <br/> The uncompressed is really easy to work with then use a codec from your sony package at the end (this really applies to any video editing software you use .. in my case its corel hehe)   <br/>  <br/> Just remember that if your going for uncompressed that your clips are limited to 1 minute long.]]></description>
<pubDate>Tue, 23 Oct 2012 20:51:12 GMT</pubDate>
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<title>Message from Dreeko</title>
<description><![CDATA[As mentioned in the previous posts, xvid is horrible to edit with as the dreaded pixelmatosis happens. When rendering from muvizu I choose the ffdshow codec and select motion jpeg (mjpeg). <br/>  <br/> I only use xvid when rendering out the FINAL edit from sony vegas  as the file size is nice and small for youtube.. <br/>  <br/>  <br/> cheers <br/> D]]></description>
<pubDate>Tue, 23 Oct 2012 20:46:46 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2243-help-with-sony-vegas.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Yup, I use Vegas 11 with Muvizu's iYUV codec and they're just fine - using an uncompressed file always gives you a better result.  One question though - why output the project at 1080 when Muvizu can only put out 720?  Seems a bit wasteful <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Tue, 23 Oct 2012 20:22:51 GMT</pubDate>
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<title>Message from Clam</title>
<description><![CDATA[I had the same problem--very frustrating! Urbanlamb has the correct answer; export in uncompressed format from Muvizu. <br/>   Tom]]></description>
<pubDate>Tue, 23 Oct 2012 20:01:00 GMT</pubDate>
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<title>Message from urbanlamb</title>
<description><![CDATA[This is kinda outside of muvizu realm but from experience I can tell you that xvid is not a good codec to use. <br/>  <br/> I export in an uncompressed format from muvizu I find that any codecs I install really messes up the clips I am working with.   Then I tend to only use h264. I have had horrible experience with xvid it just simply is not a good codec unless you pay for their commercial grade package.    Just my two cents but since your using sony vegas do they have "blu ray" format? as that uses the h264 codec and it works well <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Tue, 23 Oct 2012 18:26:03 GMT</pubDate>
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<title>Message from Xpander</title>
<description><![CDATA[Greetings all! <br/>  <br/> I've been trying to get my first video out but am having a bear of a time with it.  I have several clips from Muvizu that I have rendered and am trying to edit them in Sony Vegas Pro Version 12.  When I import a Muvizu clip, it plays fine.  ONce I move the clip, trim the clip, insert a transition or create a video fade between two clips the clip becomes pizelated.  Sometimes the it will correct itself but more time than not, the clip now becomes pixelated at the transition.  Also sometimes the clip that is fading in will be totally balnk for a few sconds and then the video will show. I've tried all different types of output formats, I've disabled video acceleration during previewing, i've tried to double render and a bunch of other tricks I've read about on the interwebs.  I figured I'm come on here since I can't have ben to only person havnig this issue.  My computer specs are prety decent so it doesn't seem like it's a hardware issue, I'm guessing it's more a codec issue.  Specs are listed below: <br/>  <br/> Computer (laptop): <br/>  <br/>   <li>2.3GHz Intel Core i7-3610QM Quad-Core</li>  <li>16GB of DDR3 RAM</li>  <li>1.5TB ExpressCache Hard Drive</li>  <li>nVIDIA GeForce GTX 675M Graphics (2GB)</li>  Muvizu videos rendered with the following settings: <br/>  <br/> 1280x 720 hd720 <br/> Xcode Mpeg-codec <br/> Profile level -Xvid hd 1080 <br/> Single pass <br/> Target quantizer 4.00 <br/> Anti aliasing checked on  <br/> Using Direct X 9  <br/>  <br/> Using Muvizu version MZASS-v0.22b - build: 2012.09.11.01R (64-bit) DX9 <br/>  <br/> In Sony Vegas I have set up my project as HD 1080-24p <br/> I've tried Pixel format 8 bit and both 32 bit options to no avail. <br/>  <br/> I've also checked the option to make the project the same as the imported clips to no avail. <br/>  <br/> I've treid rendering in all sorts of methods; as hd-720 with mpeg codec, Hd-1080-24p, Sony avc, Main concept avc Internet 720p & 1080p and nothign seems to work. <br/>  <br/> If anyone can give me some help it woul dbe GREEEEATLY appreciated.  I'm wondering if I should hcange codecs, but have heard nightmares about changing codecs.  I can make movies just fine and render them in Muvizu with the codec, I just can't edit without pixelization.  Bummer....]]></description>
<pubDate>Tue, 23 Oct 2012 18:08:35 GMT</pubDate>
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