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<title>Forum - How Do I ...? - Roll a bomb - Messages</title>
<link>http://www.muvizu.com/Forum/topic2885-roll-a-bomb.aspx</link>
<description>Forum - How Do I ...? - Roll a bomb - Messages</description>
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<pubDate>Fri, 05 Jul 2013 21:15:50 GMT</pubDate>
<lastBuildDate>Fri, 05 Jul 2013 21:15:50 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic2885-roll-a-bomb.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Someone posted a solution to this ages ago - it involved using a texture on the ball object - you set the texture to rotate, so the ball looks as if its turning.  Then you animate it moving, and it (should) look like it's rolling along.  Hope that helps. </div> <br/> Ah, yes, similar to my logo sequence. <br/>  <br/> It was Dreeko's tutorial, by the way.]]></description>
<pubDate>Fri, 05 Jul 2013 21:15:50 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2885-roll-a-bomb.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Someone posted a solution to this ages ago - it involved using a texture on the ball object - you set the texture to rotate, so the ball looks as if its turning.  Then you animate it moving, and it (should) look like it's rolling along.  Hope that helps.]]></description>
<pubDate>Fri, 05 Jul 2013 20:35:54 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2885-roll-a-bomb.aspx</link>
<title>Message from glasgowjim</title>
<description><![CDATA[One way which you could do it would be to animate the bomb rolling and animate the floor rising up using a ground plane - although depending on how many objects are in your set it could be tricky.]]></description>
<pubDate>Fri, 05 Jul 2013 09:45:53 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2885-roll-a-bomb.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[the rolling part might be a bit of a challenge... <br/>  <br/> the system does not let both happen at once because its two actions or set of instructions and this movment system can only handle one set of information at a time.. <br/>  <br/> the only way you can really do it.. i would think is to rotate it once and then move it a step and rotate it again and move it forward another step all the way along and if you add gravity it should fall off the table with  a nudge .. <br/>  <br/> i am not great with hotkeys but.. i dont think there is any other way to do it.  It would be best to do this and then speed it up and do some creative editing in a video editor to remove any spare frames.    Its probably not the answer your looking for.. maybe someone has done this but I dont think muvizu is capable of this doing it in one fluid action so you will have to edit out the frames with the jumps in an editor  <br/>  <br/> maybe someone has a better answer but this is how i would go about doing it in muvizu ..]]></description>
<pubDate>Fri, 05 Jul 2013 05:47:09 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2885-roll-a-bomb.aspx</link>
<title>Message from auroraambria</title>
<description><![CDATA[Having the most difficult time figuring out how to get a bomb to fall off a table and roll across the floor. Seems like it should be simple, and I've watched several tutorials, but it's kicking my butt! HELP! <img src="images/smilies/eek7.gif" border="0" alt="Whaaaaa?" />]]></description>
<pubDate>Fri, 05 Jul 2013 05:01:13 GMT</pubDate>
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