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<title>Forum - Tips &amp; Tricks - Character Texture maps - Messages</title>
<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<description>Forum - Tips &amp; Tricks - Character Texture maps - Messages</description>
<language>en-us</language>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<generator>Jitbit AspNetForum</generator>
<pubDate>Wed, 07 Sep 2011 12:11:35 GMT</pubDate>
<lastBuildDate>Wed, 07 Sep 2011 12:11:35 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from barrys</title>
<description><![CDATA[Hello  <br/>  <br/> The teeth-colouring problems have been fixed in the latest Release. Full details can be found here: <br/>  <br/> <a href="http://www.muvizu.com/Forum/topic1293-teeth-fixed.aspx" target="_blank" rel="nofollow">http://www.muvizu.com/Forum/topic1293-teeth-fixed.aspx</a> <br/>  <br/> Barry]]></description>
<pubDate>Wed, 07 Sep 2011 12:11:35 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dimension_five</title>
<description><![CDATA[Hi Barry,  <br/> Thanks for the chance to download one of your psd. files, showing how the character maps are clothed.  <br/> The example of the girl in the yellow tracksuit results in her having a 'yellow gob'!  <br/> <a href="http://min.us/mcXJqNs" target="_blank" rel="nofollow">http://min.us/mcXJqNs</a> Barry's yellow gob girl. (Screenshot)  <br/>  <br/> I know very little about character maps other than the items I've read in this thread, so just a beginner.  <br/> I'can't see how you have coloured in most of the base layer on your psd file with yellow.  Dreeko says in a previous post be careful about 'going over the edges' when adding colour otherwise it changes the inner mouth to the clothing colour.   I've cleaned up the base colour layer and changed the tracksuit to green and given her red trainers as well. This works fine now.  <br/>  <br/> <a href="http://min.us/mbqqa7N" target="_blank" rel="nofollow">http://min.us/mbqqa7N</a> Barry's girl_green_tracksuit. (Screenshot)  <br/>  <br/> <a href="http://min.us/m7KjMC" target="_blank" rel="nofollow">http://min.us/m7KjMC</a> Green_tracksuit_png_file (Can be used on young girl)  <br/>  <br/> <a href="http://min.us/m92vdf" target="_blank" rel="nofollow">http://min.us/m92vdf</a> Psd_file_tracksuit_trials. (Opens in Photoshop)  <br/>  <br/> Perhaps there is a layer missing or this file was just used as an illustration in the video.  <br/>  <br/> All good stuff though. Learning at a rapid rate now.  <br/>  <br/> D5 <br/> <em>edited by Dimension_five on 24/07/2011</em>]]></description>
<pubDate>Sat, 23 Jul 2011 19:29:10 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dimension_five</title>
<description><![CDATA[Hi Q, <br/>   Create a new layer or layers below the downloaded UV map.  Do all your colour work on this or other layers below.  When finished 'switch off' the UV layer, in Photoshop you just have to click on the eye.  Sorry don't know about other applications.  Merge the artwork into one layer and save as a png file. (These files allow transparency.) Use a different file name for the UV map and import this as a new texture for your character. <br/>  <br/> D5]]></description>
<pubDate>Fri, 22 Jul 2011 15:49:30 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Danimal</title>
<description><![CDATA[Try having two separate layers:  one with the guidelines and one where you do your actual coloring/drawing.  Then when you save the PNG, only save the layer with the coloring. <br/>     <br/>   I actually do three layers - one pure white, one with the lines, and one to draw/color.  Makes the lines easier to see against the checkerboard background.]]></description>
<pubDate>Fri, 22 Jul 2011 15:48:11 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Quoling</title>
<description><![CDATA[Been messing about with this and have managed to get a reasonable "Freddie Mercury" together, complete with yellow jacket - question though - how do you get rid of the lines on the character? - have I missed something from the Tutorial? - should I fill the entire template with a colour?]]></description>
<pubDate>Fri, 22 Jul 2011 15:37:23 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dimension_five</title>
<description><![CDATA[Thanks Barry, <br/>   All is revealed. Didn't know about the background bit.  Your excellent PS file is a fantastic help. Answers lots of my questions in one file. <br/>   Sadly I'll have to get some work done now. <br/>   D5]]></description>
<pubDate>Fri, 22 Jul 2011 11:01:38 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dimension_five</title>
<description><![CDATA[Hi All, <br/>  <br/> Had another attempt at the spotty dog.  Enlarged the spots but still not happy with the result!  <br/> Screenshot and png file links below. Please note png file appears totally black on web browser. <br/>   <a href="http://min.us/mAfo7d" target="_blank" rel="nofollow">http://min.us/mAfo7d</a> <br/>  <br/> <a href="http://min.us/mdM94mV" target="_blank" rel="nofollow">http://min.us/mdM94mV</a> <br/>  <br/> Can't really decide what shape spots to put on the UV map to achieve the right results.  Lots more trials I would imagine.  All good stuff. <br/> D5]]></description>
<pubDate>Fri, 22 Jul 2011 10:46:46 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[Thanks Barry, always helpful to see how things are constructed <br/>  <br/> <img src="images/smilies/thumb.gif" border="0" alt="Thumbs Up" /> <br/>  <br/> Cheers <br/>  <br/> D]]></description>
<pubDate>Fri, 22 Jul 2011 10:41:05 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from barrys</title>
<description><![CDATA[Hello <br/>  <br/> I'm glad to see that people are 'getting' the weird subject of UV co-ordinates. I occasionally have to teach 3D graphics and it's often the trickiest thing to explain. Anyway, I thought you'd like to see how the 'Kill Bill' costume was created for the video tutorial. Here are two links to the Photoshop file and resulting PNG file: <br/>  <br/> Photoshop: <a href="http://min.us/mbr8g0f" target="_blank" rel="nofollow">http://min.us/mbr8g0f</a> <br/> PNG:  <a href="http://min.us/lbHJNK" target="_blank" rel="nofollow">http://min.us/lbHJNK</a> <br/>  <br/> Penman - the laces on the shoes were copied from another photo and pasted in place <br/> Everyone else - if you don't have photoshop there are plenty of free PSD viewers out there, including GIMP. <br/>  <br/> Barry]]></description>
<pubDate>Fri, 22 Jul 2011 10:14:32 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dimension_five</title>
<description><![CDATA[Hi All, <br/>   Tried a 'Spotty Dog'.  Spots are possibly too small and not enough of them, but the idea works. <br/>   Don't be put off by the UV image on website as it is completly black. The transparent parts of png files show as black in the browser!  So black on black. <br/>   <a href="http://min.us/mdzBvj8" target="_blank" rel="nofollow">http://min.us/mdzBvj8</a> <br/>  <br/> <a href="http://min.us/me1CNkS" target="_blank" rel="nofollow">http://min.us/me1CNkS</a> <br/>  <br/> Screen shot of Spotty effect.  Tried different colours of skin as well.  All seems possible. <br/>  <br/> D5]]></description>
<pubDate>Fri, 22 Jul 2011 07:46:39 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dimension_five</title>
<description><![CDATA[Hi All, <br/> Young girl in red.  UV map with letters and numbers to 'find your way around. <br/> Screenshots of front and back of character.  I've put these at the top and bottom of the UV map at the ed on a run. Just so as you can get an idea of what goes where and where to add the details.  I was really confused and now just amazed.  Work in tiffs and save the main layer as a png file. This red outfit is just a demo and not for wearing to the pub! <br/>  <br/> <a href="http://min.us/mQ8np9" target="_blank" rel="nofollow">http://min.us/mQ8np9</a> <br/>  <br/> <a href="http://min.us/mc33uyD" target="_blank" rel="nofollow">http://min.us/mc33uyD</a> <br/>  <br/> <a href="http://min.us/me0zZeR" target="_blank" rel="nofollow">http://min.us/me0zZeR</a> <br/>  <br/> D5]]></description>
<pubDate>Thu, 21 Jul 2011 19:51:42 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[Yip, <br/> Copying and pasting images from photos into a map is possible and if you are using Photoshop you can also use the cloning tool to extend textures to areas where your photo doesn't reach. You can also use the pattern filter to create a whole new set of textures from photos for use on the character maps <br/>  <br/> The world's your lobster! <br/>  <br/> Enjoy!]]></description>
<pubDate>Thu, 21 Jul 2011 19:00:08 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from penman</title>
<description><![CDATA[yes it is working ... all you need to do is this <br/> 1) go to the picture or immage <br/> 2) right click the immage ... and choose  "open with paint" <br/> 3) open you character map and click on the "immage" icon and choose "immage properties" (for me my character UV map is 2048H X 2048W) <br/> 4)go back to your "paint program" or where ever your picture  / immage is .. and REscale its size (in my case i needed to calculate 1/4 of the image i had and rescaled it to 875H X 350W) <br/> 5) save your new REscaled picture of the clothing in a new file <br/> 6) now go to that new picture (REscaled) and right click it again (this time choose the "copy" option) <br/> 7) now go back to your character UV map and click "Edit" and choose "Paste" <br/> 8) and you will now have your clothing allready drawn for you and scalled to fit! hahahahaahaha all that is left now is to line it up to the correct body part <br/>   <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Thu, 21 Jul 2011 18:43:32 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from penman</title>
<description><![CDATA[wo wo wooo wait a minute .... i just had a thought ... i trid to "copy" "paste" a clothing item from a picture i had ... however it .. failed ...but.. <br/> my intention was to "copy and "paste" a picture of clothing to the character UV map .. it failed i am guessing because the image i coppied was simply too BIG .. <br/> i was wondering however if this would be possible to do with ANY picture and simply scale it to fit our character map and we would NOT have to draw our clothing but we could simply align and copy paste?am i just dreaming or is this a reality we can do? <br/> mayb a request or a "how to" is what i was actually asking for]]></description>
<pubDate>Thu, 21 Jul 2011 17:39:39 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from penman</title>
<description><![CDATA[nice work <b>Dimension_five ... <br/> </b>i have found muvizu tutorials are simply a god send and a blessing to us all]]></description>
<pubDate>Thu, 21 Jul 2011 17:13:40 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dimension_five</title>
<description><![CDATA[Hi All, <br/>   Tried a black outfit for the young girl. <br/> <a href="http://min.us/mc6fFMU" target="_blank" rel="nofollow">http://min.us/mc6fFMU</a> <br/>   Needs extras adding to complete. <br/> Photoshop tiff as the master and saved as png. <br/> All good fun <br/>   D5]]></description>
<pubDate>Thu, 21 Jul 2011 16:51:55 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[<b>CrazyDave</b> wrote:<br/><div class='quote'>I've entered this as a bug here at Muvizu. <br/> edited by CrazyDave on 20/07/2011 </div> <br/>  <br/> Cheers Dave <br/> The border workaround seems to do the trick in the meantime though <br/>  <br/> Cheers <br/> D]]></description>
<pubDate>Thu, 21 Jul 2011 12:35:57 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from CrazyDave</title>
<description><![CDATA[I've entered this as a bug here at Muvizu. <br/> <em>edited by CrazyDave on 20/07/2011</em>]]></description>
<pubDate>Wed, 20 Jul 2011 17:13:54 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[Attention all Muvizu-ers out there who wish to create their textured outfits for characters.  <br/>  <br/> We have a problem.. <br/>  <br/> When you colour/texture a uv map with a new outfit and apply it to your desired character a strange bug occurs.  <br/>  <br/> The teeth change colour to the same colour as you have used on the map! <br/>  <br/> But fear not! <br/> There is a solution <br/>  <br/> Just ensure that when you colour the map you DO NOT colour the image all the way to the edges! <br/> Make sure that the image border is clean and untouched by any colour or texture.  <br/>  <br/> I repeat, <br/>  <br/> Colour out to the edges of the uv image map and the character teeth will change colour <br/>  <br/> Maintain a colour free border and the character teeth will stay the way you want them.  <br/>  <br/> You have been warned.  <br/>  <br/> Dreeko out.  <br/>  <br/> <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Wed, 20 Jul 2011 16:51:41 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Danimal</title>
<description><![CDATA[Most excellent tutorial - thanks!]]></description>
<pubDate>Wed, 20 Jul 2011 12:53:08 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from 65Radius</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'> <br/> Oh! and I thought it might be nice if they were labelled. considering that they won't be shown when placed on the character. <br/>  </div> <br/> I've downloaded the map with labels, thanks for that!]]></description>
<pubDate>Wed, 20 Jul 2011 06:57:46 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[Watch Barry's tutorial and have a go! I'm sure you'll enjoy the process.]]></description>
<pubDate>Tue, 19 Jul 2011 19:21:45 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from wertstrong</title>
<description><![CDATA[It would be nice if someone made a tuxedo]]></description>
<pubDate>Tue, 19 Jul 2011 19:07:49 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from rgrove</title>
<description><![CDATA[Fantastic tutorial! Thank you very much!]]></description>
<pubDate>Tue, 19 Jul 2011 18:20:02 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from claireq</title>
<description><![CDATA[Barry has made a lovely tutorial on how to create a custom character texture using a web app called Splashup.com <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/qayCR4Lh8Os?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Tue, 19 Jul 2011 14:39:21 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[<b>Danimal</b> wrote:<br/><div class='quote'>I don't have a Photobucket account or anything to post images, but so far I've kept it simple and have just been kind of playing around, though it was nice to give Commando Pete the sleeveless undershirt, chest hair, and shoulder tattoo his original design had. <br/>  <br/> I'm going to be playing with this feature so much I may well forget about no hand accessories to make it look like characters are holding things.  Oh wait, I just brought it up.  D'OH! </div> <br/>  <br/>  <br/> updated my first post with this: <br/>  <br/> If you want to upload your maps in png format into this thread, then this site hosts them nicely  <br/> <a href="http://min.us/" target="_blank" rel="nofollow">http://min.us/</a> <br/>  <br/>  <br/> Cheers <br/> D]]></description>
<pubDate>Tue, 19 Jul 2011 13:29:38 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Danimal</title>
<description><![CDATA[I don't have a Photobucket account or anything to post images, but so far I've kept it simple and have just been kind of playing around, though it was nice to give Commando Pete the sleeveless undershirt, chest hair, and shoulder tattoo his original design had. <br/>  <br/> I'm going to be playing with this feature so much I may well forget about no hand accessories to make it look like characters are holding things.  Oh wait, I just brought it up.  D'OH!]]></description>
<pubDate>Tue, 19 Jul 2011 13:21:38 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1167-character-texture-maps.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[I think we're going to need a place to share all these great outfits that we create. in a way similar to how we share sets, 3d assets etc. <br/>  <br/>  <br/> Oh! and I thought it might be nice if they were labelled. considering that they won't be shown when placed on the character. <br/>  <br/> <a href="http://k.min.us/icoJlK.png" target="_blank"><img src="http://k.min.us/icoJlK.png" border="0"></a> <br/>  <br/>  <br/> Cheers <br/> D <br/> PS: If you want to upload your maps in png format into this thread, then this site hosts them nicely  <br/> <a href="http://min.us/" target="_blank" rel="nofollow">http://min.us/</a> <br/> <em>edited by Dreeko on 19/07/2011</em>]]></description>
<pubDate>Tue, 19 Jul 2011 12:55:37 GMT</pubDate>
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