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<title>Forum - Characters - FBX Character Import with Play+? - Messages</title>
<link>http://www.muvizu.com/Forum/topic3193-fbx-character-import-with-play.aspx</link>
<description>Forum - Characters - FBX Character Import with Play+? - Messages</description>
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<pubDate>Tue, 19 Nov 2013 20:49:21 GMT</pubDate>
<lastBuildDate>Tue, 19 Nov 2013 20:49:21 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic3193-fbx-character-import-with-play.aspx</link>
<title>Message from JesusForSinners_Com</title>
<description><![CDATA[That would be great.  Sometimes we need characters that are just a tad more serious looking. <br/>  <br/> Thank you for the insight!  <img src="images/smilies/biggrin.gif" border="0" alt="Big Grin" />]]></description>
<pubDate>Tue, 19 Nov 2013 20:49:21 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3193-fbx-character-import-with-play.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[yes right now you cant import them or their motions you could however rip the skeletons out of the mesh and import the mesh but then they would be boring <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> anyhow I think they are trying to work on ways to get skeletons to work after doing some experimentation with muvizu play+ i got a message that lead me to believe that one day this will be possible <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Tue, 19 Nov 2013 17:57:48 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3193-fbx-character-import-with-play.aspx</link>
<title>Message from JesusForSinners_Com</title>
<description><![CDATA[BTW, here is the type of character I'd like to import: <br/>  <br/> <a href="http://www.jesusforsinners.com/mp3/mm_images/DON_Ep19.png" target="_blank"><img src="http://www.jesusforsinners.com/mp3/mm_images/DON_Ep19.png" border="0"></a> <br/>  <br/> Anime style.  <img src="images/smilies/biggrin.gif" border="0" alt="Big Grin" />]]></description>
<pubDate>Tue, 19 Nov 2013 05:36:54 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3193-fbx-character-import-with-play.aspx</link>
<title>Message from JesusForSinners_Com</title>
<description><![CDATA[Ah, so then it would be like a static prop then, yes? No motion inside of Muvizu (Muvizu-created animation, not imported animation)? <br/>  <br/> If so, I look forward to that feature as I have some Daz Studio characters I would love to use in your product.  MUCH better than Daz for doing animation.  But Daz has great character creation.  ;-) <br/>  <br/>  <br/> Thanks]]></description>
<pubDate>Tue, 19 Nov 2013 05:28:39 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3193-fbx-character-import-with-play.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[you can import the mesh only not skeleton or animations <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> (for now)]]></description>
<pubDate>Tue, 19 Nov 2013 03:33:54 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3193-fbx-character-import-with-play.aspx</link>
<title>Message from JesusForSinners_Com</title>
<description><![CDATA[Hello.  Sorry if this has already been discussed. I can't seem to find this specifically mentioned, however. <br/>  <br/> I was wondering if you can import characters (actors) with the FBX import in Muvizu Play+? <br/>  <br/> Thank You.  <img src="images/smilies/biggrin.gif" border="0" alt="Big Grin" />]]></description>
<pubDate>Tue, 19 Nov 2013 01:17:46 GMT</pubDate>
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