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<title>Forum - Feedback - Question about FXB import - Messages</title>
<link>http://www.muvizu.com/Forum/topic5095-question-about-fxb-import.aspx</link>
<description>Forum - Feedback - Question about FXB import - Messages</description>
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<pubDate>Mon, 10 Aug 2015 00:29:17 GMT</pubDate>
<lastBuildDate>Mon, 10 Aug 2015 00:29:17 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic5095-question-about-fxb-import.aspx</link>
<title>Message from braj</title>
<description><![CDATA[Thanks for clarifying.]]></description>
<pubDate>Mon, 10 Aug 2015 00:29:17 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5095-question-about-fxb-import.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[no its not a bug your trying to import more then just a mesh  <br/> you need to delete the skeleton and any animations that may be along with it inside something like blender and prepare the character before importing it.  Muvizu will only let you import mesh.  Its just a generic message that they are using to say 'your not just importing mesh go fix your model']]></description>
<pubDate>Sun, 09 Aug 2015 15:38:54 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5095-question-about-fxb-import.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[I believe this cropped up before when Urbanlamb was playing around with FBX a couple of years ago (But I can't find the specific thread). I suspect you're right and it's a very early underlying system for importing characters. <br/> However, it's worth sending in a support ticket about this just in case it's a bug: <a href="http://www.muvizu.com/Support" target="_blank" rel="nofollow">http://www.muvizu.com/Support</a>]]></description>
<pubDate>Sun, 09 Aug 2015 12:16:11 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5095-question-about-fxb-import.aspx</link>
<title>Message from braj</title>
<description><![CDATA[Most FXBs work fine, if they will import, but a Collada&gt;FXB conversion from Autodesk FXB converter gave me the interesting error "The feature you are trying to use is not licensed for this version of Muvizu." Since I have Play+, and this is a conversion of (I think) a rigged character, could there be some underlying feature that exists in Muvizu that is disabled? Just wondering. <br/> <em>edited by braj on 09/08/2015</em>]]></description>
<pubDate>Sun, 09 Aug 2015 03:47:52 GMT</pubDate>
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