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<title>Forum - Your Videos - Buzzball Day 3 - Messages</title>
<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<description>Forum - Your Videos - Buzzball Day 3 - Messages</description>
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<pubDate>Sat, 19 Dec 2015 17:20:43 GMT</pubDate>
<lastBuildDate>Sat, 19 Dec 2015 17:20:43 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>MrDrWho13</b> wrote:<br/><div class='quote'><b>PatMarrNC</b> wrote:<br/><div class='quote'>Since we're less than a week away from Christmas, how about a special holiday showcase of your favorite muvizu clips?  By posting links in a forum post, we can comment like so many did on Artpen's Buzzball video. Yeah, we may have seen them before, but we may not have had the opportunity to COMMENT.  <br/>  </div> <br/> Interesting idea, so we post our favourite videos made on Muvizu? <br/> I'll happily participate if you make a thread for it. </div> <br/>  <br/> Done! <br/>  <br/> <a href="https://www.muvizu.com/Forum/messages.aspx?TopicID=5370&MessageID=28224#post28224" target="_blank" rel="nofollow">https://www.muvizu.com/Forum/messages.aspx?TopicID=5370&MessageID=28224#post28224</a>]]></description>
<pubDate>Sat, 19 Dec 2015 17:20:43 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<div class='quote'>Anyhow when it comes to this issue I tend to pick a tool that will let  me use the script I wrote instead of writing a script for the tool.   So  this is why I do some stuff in muvizu, some in crysis and some in  iclone. </div> <br/>  <br/> Urban Lamb, I really like the way you think! <br/>  <br/> A truly creative person doesn't have to be bound by limitations... whether they are imposed by software, actors, money, whatever. There are workarounds and options galore! <br/>  <br/> That's a big part of what I like about this community is watching how the various Muvizu users actualize their visions, even when what they want to do isn't built into Muvizu. You can imply action... create the action in other software.... use onorthodox methods inside Muvizu to simulate animation by changing attachments or graphics... etc etc  its all good!]]></description>
<pubDate>Sat, 19 Dec 2015 17:16:06 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>Since we're less than a week away from Christmas, how about a special holiday showcase of your favorite muvizu clips?  By posting links in a forum post, we can comment like so many did on Artpen's Buzzball video. Yeah, we may have seen them before, but we may not have had the opportunity to COMMENT.  <br/>  <br/> This is a great community of users, and a showcase celebration with comments would be a real community builder! It might also be good advertising for the product. (Remember the concept of "sell the dream".)  There is no greater sales tool than a collection of positive reviews!  And our positive reviews of your Muvizu creation will reflect favorably on the product as well as on your own personal creativity. <br/>  <br/> The Band In A Box software I use has a User Showcase forum on their web site, where people post the songs they've created with that product then others comment constructively. It is the most active forum on the web site. People help one another and get inspired. hint hint. <br/> edited by PatMarrNC on 19/12/2015 </div> <br/> Interesting idea, so we post our favourite videos made on Muvizu? <br/> I'll happily participate if you make a thread for it.]]></description>
<pubDate>Sat, 19 Dec 2015 16:02:51 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>ukBerty</b> wrote:<br/><div class='quote'>Artpen - loving Buzzball. A genuinely original idea well executed. <br/>  <br/> <b>artpen</b> wrote:<br/><div class='quote'> If you have a good script, start planning, get your voice work done, get all yor assets together, then set your scene, get all the lighting done, honestly, Muvizu lets you think like a Movie director, sit back, move those Cameras about like if you are really on the set, it's total freedom, use it, dont rush it! </div> <br/>  <br/> ...and there you have it. Well said. </div> <br/>  <br/>  <br/>  <br/> LOL I am going to present an alternate point of view as someone who uses any old platform that makes me happy which is in essence "all of them" game engines like crysis, muvizu and others. <br/>  <br/> Anyhow I look at this as a comparison to real world with living breathing actors and the cgi world.   Now in the real world the "animation" is done using coaching and coreography and sometimes you need to learn things like "kung fu"  or get a stunt double and rehearse them as well. <br/>  <br/> Now in the world of animation and this includes muvizu the actors are much better behaved be them from muvizu or anything else.  You can make the animation yourself or buy it ready made, but it actually boils down to the same thing.  Some food for thought is "animating" really that far away from real life ? is muvizu really *that* different.     It all comes down to who did what work for you in the end platform should not matter much in most respects and the only thing that you have to worry about is the dreaded graphical issue.   The rest is all under the users control no matter the software .. well I guess the graphical issue is as well because you just pick your platform according to well the graphics it creates.   (we can call that the camera I guess)       <br/>  <br/> I dont know why this came to mind right now I guess I am in a thoughful mood. <br/>  <br/> and is a good place to discuss "directing" <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/>  <br/> which brings us to script. <br/>  <br/> I actually write original stuff but in many cases I use someone elses script.   I have been working on a script that has taken me forever to come up with the ending.   The lessons I learned in that deptartment came from textbooks over time.  They say the beginning and ending is the hardest so do that first and then fill in the middle and go back and .. do it again so i am at the 'filling in the middle' stage.  Anyhow when it comes to this issue I tend to pick a tool that will let me use the script I wrote instead of writing a script for the tool.   So this is why I do some stuff in muvizu, some in crysis and some in iclone.       <br/>  <br/> In all cases avatars, puppets are much better behaved then real life actors who get angry and fussy and want more money LOL.   <br/>  <br/> So yeah I am at the finish line of a script I started a couple years ago.  Its scifi and it will be done in iclone or crysis I have not decided yet.  It simply wont work with muvizu.      Its nothing against muvizu which I love for what it can do and it does it well, but when doing this stuff one should be picking the tool to match the job and not making the job to match the tool.   There now it makes more sense <img src="images/smilies/biggrin.gif" border="0" alt="Big Grin" /> <br/> <em>edited by urbanlamb on 19/12/2015</em>]]></description>
<pubDate>Sat, 19 Dec 2015 15:57:38 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[Since we're less than a week away from Christmas, how about a special holiday showcase of your favorite muvizu clips?  By posting links in a forum post, we can comment like so many did on Artpen's Buzzball video. Yeah, we may have seen them before, but we may not have had the opportunity to COMMENT.  <br/>  <br/> This is a great community of users, and a showcase celebration with comments would be a real community builder! It might also be good advertising for the product. (Remember the concept of "sell the dream".)  There is no greater sales tool than a collection of positive reviews!  And our positive reviews of your Muvizu creation will reflect favorably on the product as well as on your own personal creativity. <br/>  <br/> The Band In A Box software I use has a User Showcase forum on their web site, where people post the songs they've created with that product then others comment constructively. It is the most active forum on the web site. People help one another and get inspired. hint hint. <br/> <em>edited by PatMarrNC on 19/12/2015</em>]]></description>
<pubDate>Sat, 19 Dec 2015 15:12:18 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from ukBerty</title>
<description><![CDATA[Artpen - loving Buzzball. A genuinely original idea well executed. <br/>  <br/> <b>artpen</b> wrote:<br/><div class='quote'> If you have a good script, start planning, get your voice work done, get all yor assets together, then set your scene, get all the lighting done, honestly, Muvizu lets you think like a Movie director, sit back, move those Cameras about like if you are really on the set, it's total freedom, use it, dont rush it! </div> <br/>  <br/> ...and there you have it. Well said.]]></description>
<pubDate>Sat, 19 Dec 2015 14:55:14 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from artpen</title>
<description><![CDATA[Thankyou all guys, Buzzball day 4, will be back next year sometime. <br/>  <br/> I'm collaborating on a new pilot for a new comedy series ( R.A.F.T ) <br/>  <br/> For next year, more details to follow.... <br/>  <br/> Its going to be Bumpy ride.... <br/>  <br/> Thanks artpen]]></description>
<pubDate>Sat, 19 Dec 2015 14:44:44 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from artpen</title>
<description><![CDATA[<b>clayster2012</b> wrote:<br/><div class='quote'><b>artpen</b> wrote:<br/><div class='quote'>What can I say, Buzzball is on duty again guys! <img src="images/smilies/eek7.gif" border="0" alt="Whaaaaa?" /> happy Xmas everybody enjoy <br/>  <br/> This is dedicated to Danimal <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/XMDje0lnk_E?rel=0" frameborder="0" allowfullscreen></iframe></div> <br/> edited by artpen on 17/12/2015 <br/> edited by artpen on 17/12/2015 </div> <br/>  <br/>  <br/> I loved your video man, it made me laugh, hope to see more soon! </div> <br/> Thanks clayster, get well soon buddy!]]></description>
<pubDate>Sat, 19 Dec 2015 14:28:37 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from artpen</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>excellent in every way! <br/>  <br/> I especially like the concept of a clueless "defender of the innocent" who interferes in situations he doesn't understand and makes things worse. It's really not all that far removed for local politics.  <br/>  <br/> I also like the idea that the clueless hero also hosts an online blog defending his fiascos by spinning what happened into a version that makes him proud and all the more a self-sacrificing martyr... Again, not much different than the current political reality. ( Except they use the mainstream media for their spin, not just a blog.) <br/>  <br/> As already noted, the dropped camera was a great idea, one I wish I had thought of first (but since you thought of it first, I may have to steal it later) <br/>  <br/> I also liked the way you used the Hitchcock technique of IMPLYING his climb up the ladder by showing the onlookers watching with heads raised. What a great workaround for any scene that would be hard to render with the built-in muvizu actions! <br/>  <br/> I thought this was masterful in so many ways, you inspire me to take this a lot more seriously.  The true craft here is really in the directing, and since muvizu frees us from getting bogged down in the mechanics of making the animation , there is leeway to work at a higher level. Your work is a good example of that. As I watch this (and some of the other forum members works) I realize that my own thinking is still trapped in the old paradigm of simply animating a scene. But what YOU and others here are doing is to create something much more imaginative and compelling! Great job!  More! </div> <br/>  <br/> Why thankyou, I'm glad you enjoyed it! <br/>  <br/> Yep, Muvizu is ALL ABOUT THE DIRECTING... THE ONLY ANIMATION INVOLVED IS THE HEAD, Eyes, and expression slider..... <br/>  <br/> Muvizu is an Moviemaking tool, with its prime focus on DIRECTING your puppet... not animating your puppet.. the hard work is done for you, and this frees you to truly get your vision onto the screen, and think, not animate, like how a film Director makes his movies. <br/> Im glad you are inspired to get more creative with your shots. <br/> My advice is to watch how old movie directors took short cuts to get round difficult shots, or lack of special affects ect... <br/> It works! If you have a good script, start planning, get your voice work done, get all yor assets together, then set your scene, get all the lighting done, honestly, Muvizu lets you think like a Movie director, sit back, move those Cameras about like if you are really on the set, it's total freedom, use it, dont rush it! <br/>  <br/> Also read about film directing, its a must, after all, your puppets are your Actors, so camera work is soooooooooo important in Muvizu, it's Muvizus major strenths so try an get it right. Again think like an old school Movie Director, and have fun. <br/>  <br/> Remember Direct dont animate! <br/>  <br/> Cheers, <br/>  <br/> artpen <br/> edited by artpen on 19/12/2015 <br/> edited by artpen on 19/12/2015 <br/> <em>edited by artpen on 19/12/2015</em>]]></description>
<pubDate>Sat, 19 Dec 2015 14:21:09 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from artpen</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Yeah, like how it's shot, especially how the camera gets 'dropped' at the end - good one <img src="images/smilies/thumb.gif" border="0" alt="Thumbs Up" /> </div> <br/>  <br/> Thanks ziggs!]]></description>
<pubDate>Sat, 19 Dec 2015 13:37:41 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from artpen</title>
<description><![CDATA[<b>MrDrWho13</b> wrote:<br/><div class='quote'>Brilliant as always! It really is Christmas with all these excellent videos appearing! <br/>  <br/> I loved the way you moved the camera just as if it were being held. </div> <br/>  <br/> Thanks Doc, I'm pleased you get the way Buzzball is shot. <br/>  <br/> I'll be doing some more next year sometime! They could be smaller episodes dealing with Buzzballs personal life... spoiler <br/>  <br/> All the best artpen <br/> <em>edited by artpen on 19/12/2015</em>]]></description>
<pubDate>Sat, 19 Dec 2015 13:31:19 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>toonarama</b> wrote:<br/><div class='quote'>Artpen <br/> So much to admire and like about this but I think the best thing about it is the way you have truly <u>nailed the head and expression animation</u>. I don't think anyone has made such a good job of this with Muvizu before and considering the limits of the software you have done an incredible job. You have also made him a believable character. </div> <br/>  <br/> Yes, the way the character looks away when he speaks conveys body language that reveals more about the character, but which most animation software would make so difficult that the animator would probably not bother. Very cool!]]></description>
<pubDate>Fri, 18 Dec 2015 18:12:20 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from clayster2012</title>
<description><![CDATA[<b>artpen</b> wrote:<br/><div class='quote'>What can I say, Buzzball is on duty again guys! <img src="images/smilies/eek7.gif" border="0" alt="Whaaaaa?" /> happy Xmas everybody enjoy <br/>  <br/> This is dedicated to Danimal <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/XMDje0lnk_E?rel=0" frameborder="0" allowfullscreen></iframe></div> <br/> edited by artpen on 17/12/2015 <br/> edited by artpen on 17/12/2015 </div> <br/>  <br/>  <br/> I loved your video man, it made me laugh, hope to see more soon!]]></description>
<pubDate>Fri, 18 Dec 2015 16:40:10 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[Google changes their api like every other week so Muvizu just probably surrendered.  LOL.]]></description>
<pubDate>Fri, 18 Dec 2015 15:07:38 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[A little while ago Google decided to destroy youtube's usefulness (and sense of community) by making comments possible only if you a G+ account (a third rate facebook clone).  Third party sites have had issues with the latest changes made this year, and continue to do so by the looks of it.]]></description>
<pubDate>Fri, 18 Dec 2015 14:29:27 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[I'm curious to know.. why isn't it possible to comment on the videos displayed on user's profile page?]]></description>
<pubDate>Fri, 18 Dec 2015 02:43:13 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from drewi</title>
<description><![CDATA[I agree with all that has been said ,very accomplished in so many areas. <br/> But the ladders dimensions are bugging me...Why are the rungs so far apart. <br/> Must be deliberate.]]></description>
<pubDate>Thu, 17 Dec 2015 23:03:56 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from toonarama</title>
<description><![CDATA[Artpen <br/> So much to admire and like about this but I think the best thing about it is the way you have truly nailed the head and expression animation. I don't think anyone has made such a good job of this with Muvizu before and considering the limits of the software you have done an incredible job. You have also made him a believable character.]]></description>
<pubDate>Thu, 17 Dec 2015 22:21:56 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[excellent in every way! <br/>  <br/> I especially like the concept of a clueless "defender of the innocent" who interferes in situations he doesn't understand and makes things worse. It's really not all that far removed from local politics.  <br/>  <br/> I also like the idea that the clueless hero hosts an online blog defending his fiascos by spinning what happened into a version that makes him proud and all the more a self-sacrificing martyr... Again, not much different than the current political reality. ( Except they use the mainstream media for their spin, not just a blog.) <br/>  <br/> As already noted, the dropped camera was a great idea, one I wish I had thought of first (but since you thought of it first, I may have to steal it later)  ;-) <br/>  <br/> I also liked the way you used the Hitchcock technique of IMPLYING his climb up the ladder by showing the onlookers watching with heads raised. What a great workaround for any scene that would be hard to render with the built-in muvizu actions! <br/>  <br/> I thought this was masterful in so many ways, you inspire me to take this a lot more seriously.  The true craft here is really in the directing, and since muvizu frees us from getting bogged down in the mechanics of making the animation , there is leeway to work at a higher level. Your work is a good example of that. As I watch this (and some of the other forum members works) I realize that my own thinking is still trapped in the old paradigm of simply animating a scene. But what YOU and others here are doing is to create something much more imaginative and compelling! Great job!  More! <br/> <em>edited by PatMarrNC on 19/12/2015</em>]]></description>
<pubDate>Thu, 17 Dec 2015 20:25:26 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Yeah, like how it's shot, especially how the camera gets 'dropped' at the end - good one <img src="images/smilies/thumb.gif" border="0" alt="Thumbs Up" />]]></description>
<pubDate>Thu, 17 Dec 2015 16:17:14 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Brilliant as always! It really is Christmas with all these excellent videos appearing! <br/>  <br/> I loved the way you moved the camera just as if it were being held.]]></description>
<pubDate>Thu, 17 Dec 2015 07:22:38 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5367-buzzball-day-3.aspx</link>
<title>Message from artpen</title>
<description><![CDATA[What can I say, Buzzball is on duty again guys! <img src="images/smilies/eek7.gif" border="0" alt="Whaaaaa?" /> happy Xmas everybody enjoy <br/>  <br/> This is dedicated to Danimal <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/XMDje0lnk_E?rel=0" frameborder="0" allowfullscreen></iframe></div> <br/> edited by artpen on 17/12/2015 <br/> <em>edited by artpen on 17/12/2015</em>]]></description>
<pubDate>Thu, 17 Dec 2015 02:15:32 GMT</pubDate>
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