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<title>Forum - Feedback - puppeteering or manual animation - Messages</title>
<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<description>Forum - Feedback - puppeteering or manual animation - Messages</description>
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<pubDate>Sun, 19 Dec 2010 03:29:48 GMT</pubDate>
<lastBuildDate>Sun, 19 Dec 2010 03:29:48 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<title>Message from inlimbo</title>
<description><![CDATA[If user created animation is a ways off, what would be great in the near future would be a solid index of moves that would cover most bases.  <br/>  <br/> This might include a deep index of gestures, and a deep index of functional hand and physical actions (ie. reach and grab, push/pull, kneel, crawl, normal jump or hop, light lift/heavy lift, etc.).  In terms of the face I would find it valuable if there were a set of expressions that could be struck at any moment, and vary according to intensity and duration.  Thanks for listening. <br/>  <br/> ps. I know that you have to update the engine next, and the next great thing would be to have the ability to pick up and set down props, but until then it would be cool to have a few other basic pre-set prop animations similar to Instrument handling.  (ie. coffee cup holding, gun waving, comb brushing).  <br/> __ <br/> <em>edited by inlimbo on 19/12/2010</em>]]></description>
<pubDate>Sun, 19 Dec 2010 03:29:48 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<title>Message from RightURKen</title>
<description><![CDATA[<b>I would at least like to see us have control of the face if not the whole body. Eyebrow control, more eye control(ability to close eyes) smoother head control, and change the mouth into the current anger, happy, scared, etc.. on our own.</b>]]></description>
<pubDate>Fri, 17 Dec 2010 21:11:11 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[<b>Emily</b> wrote:<br/><div class='quote'>Ah..ah...ah...ACHH-OOOOO! <br/>  <br/> <a href="http://www.bookpaint.com/images/greenSplat.jpg" target="_blank"><img src="http://www.bookpaint.com/images/greenSplat.jpg" border="0"></a> <br/>  <br/> ..oops... </div> <br/>  <br/> Emily that was just.....clatty! <br/>  <br/> <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Fri, 17 Dec 2010 16:27:00 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<title>Message from Emily</title>
<description><![CDATA[Ah..ah...ah...ACHH-OOOOO! <br/>  <br/> <a href="http://www.bookpaint.com/images/greenSplat.jpg" target="_blank"><img src="http://www.bookpaint.com/images/greenSplat.jpg" border="0"></a> <br/>  <br/> ..oops...]]></description>
<pubDate>Fri, 17 Dec 2010 15:30:52 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<title>Message from Neil</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'>I'm sure the devs have it on that andrex toilet roll of a list they are working from! </div> <br/> That's a scarily accurate description of our todo list.  <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Fri, 17 Dec 2010 15:22:09 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[<b>toonarama</b> wrote:<br/><div class='quote'>Hello there <br/>  <br/> Fantastic as the "stock" animations are is there any chance future releases of Muvizu will allow characters to be able to perform actions manually using either "puppeteering" OR a combination of key frames and the ability to adjust body parts? <br/>  <br/> Thanks <br/>  <br/> Mick </div> <br/> Yip this has been mentioned before  <br/> Some kind of grab the hand and wave it about method in a style similar to Kermit the frog would be a pretty useful animation feature in addition to the methods that already exist  <br/> We already have a kind of puppetry mode with the head animation option so the natural evolution is to broaden this to other limbs aswell <br/>  <br/> I'm sure the devs have it on that andrex toilet roll of a list they are working from! <br/>  <br/> Cheers <br/>  <br/> D <br/> <em>edited by Dreeko on 17/12/2010</em>]]></description>
<pubDate>Fri, 17 Dec 2010 14:56:18 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<title>Message from glasgowjim</title>
<description><![CDATA[Hi Mick, <br/>  <br/> It's not something that's currently planned, but I know that the Devs would love to give you guys more control of the characters (if they can keep the system simple <img src="images/smilies/smile.gif" border=0 />) <br/>  <br/> Take care, <br/> -Jim]]></description>
<pubDate>Fri, 17 Dec 2010 11:46:25 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic797-puppeteering-or-manual-animation.aspx</link>
<title>Message from toonarama</title>
<description><![CDATA[Hello there <br/>  <br/> Fantastic as the "stock" animations are is there any chance future releases of Muvizu will allow characters to be able to perform actions manually using either "puppeteering" OR a combination of key frames and the ability to adjust body parts? <br/>  <br/> Thanks <br/>  <br/> Mick]]></description>
<pubDate>Thu, 16 Dec 2010 12:55:59 GMT</pubDate>
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