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25/01/2010 16:33:01

tappit
tappit
Posts: 11
I agree with nosys70, and especially with the idea of creating a camera from the present view - this could save a lot of time.

I also think that when it comes to editing the cameras it would really help to have much bigger screens so that we can get close up to see what each screen is doing and what the master screen is like. So, for example, why not split the screen in half with one half being the final output and the other half being the selected cameras - more than 4 would be nice as well if you don't intend to offer more camera editing functions. If we are editing cameras in the final edit then we really don't need to see the set as we should have set the cameras up by that point.

At some point it would be nice to be able to take pannels off the screen so we can make the best use of multiple monitors if we have them. That way, we could move the pannels away to stop them interfering with our view of the action.

Someone elsewhere also suggested some partical systems, and at the very least I think it would be helpful to add rain, snow, smoke, fog to give an edge to the productions - and if possible some fire options?

Lastly, character editing. Obviously it would be great to be able to import other assets from other 3D programmes as say .obj but even with the items you have, and especially the characters, why not add a set of tools to squash and stretch arms, legs, body, neck and head? You could also add maybe a taper option or even a bend option? This, along with the options to change colour would give you the ability to make big changes to any character and so create much more individule characters within Muvizu rather than having to import ...
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22/02/2010 11:55:24

barrys
barrys
Posts: 102
All great ideas, folks. Thanks! All the ones not addressed by our new Beta version have been put into our big wish-list. Keep the feedback coming, please.

Barry
Lead Artist
Muvizu
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22/02/2010 12:44:14

tappit
tappit
Posts: 11
Does anyone else have a problem using Muvizu on a Vista machine? Neither I nor a friend of mine can get either the alpha or the beta to work on vista and it's a real pain! Please can you investigate and sort it out?
Thanks
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25/02/2010 11:20:44

Robwelsh
Robwelsh
Posts: 20
Hey Tappit, I run Vista 32 on a Dell laptop (!) - I had to reinstall OS to get Muvizu to run at all. Previously got a full page of error messages, and after much struggling bit the bullet and reinstalled. I have kept other stuff to an absolute minimum and now it creaks along slowly- though this is probably due to just scraping by on the graphics card front as well! Laptops a pain, but hey there's a great creative challenge working within limited parameters...I keep telling myself! I might hijack one of the kids desktops though and run it on XP- seems happier so far. Good luck!
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16/04/2010 16:51:08

cgibso23
cgibso23
Posts: 8
Hi all,
my wish list is:

Muvizu- Shorcut key document, word or PDF.
Muvizu- Help hint document, word or PDF.
Muvizu- Storyboard document, word or PDF.
Muvizu- Script document, word/txt.
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25/04/2010 01:14:59

harold
harold
Posts: 1
Being able to change physical features (physique, age, facial features, etc.) of the character much like the software program “makehuman”. Also, improving particle and dynamics effects for characters and object. Also being able to import BVH file or have them pre-loaded into Muvizu from the "Carnegie Mellon BVH library". Also add a toon shader.
edited by harold on 4/26/2010
edited by harold on 4/26/2010
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