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Home ? Feedback ? Directed movement but no scripting option

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15/11/2010 19:44:23

Than
Than
Posts: 127
If you haven't heard much from me is cus nearly all of my time is spent renovating a house at the moment and for several weeks to come...

But I've taken time out to try the new Beta and in particular the Directed movement of objects.

Yep I've had a go a the Beta and it's nice to have some form of object movement and it fits with the way everything else is done.

I get that.

However object movement without a scripting mechanism that allows loops and calculations means there is a lot of things you cannot realistically do, or it would be extremely hard/time consuming to do.

For example many tennis balls shot out of a tennis ball launcher would be very hard to do using the current system.
Lots of leaves falling of trees would be time comsuming to do with direction.

Any object movement in a cirular motion is hard without scripting also.

The unreal engine already has scripting and I am hoping that at some point the object movement will have an "Advanced" button that allows the object to be scripted rather than directed.

I mean essential to keep the object direction facility as it is easy to pick up and go with it,
but having an advanced scripting of objects also would allow people to create great special effects of there own and share these scripts...

I get the keep it easy thing Muvizu is doing but I do pray for in the future that there could be the odd advanced button here and there to allow more presice control over stuff, that would still keep it easy but allow better control for those that are ready for it...
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15/11/2010 19:59:02

Than
Than
Posts: 127
As an example, here is something I did a long time back, way before Muvizu existed.
The images that flow out of the fountains are scripted and didn't take long to do create.
But as you can see the effect is cool, and once the script is created you can use it for other objects in other situtations. So much possibilities with scripting.

Pivot points would be nice too so that objects can be linked together, that's how I got the swaying poppies and trees to work...

Praying one day to have an advanced button in the muvizu object animation pane to allow these things to be incorporated...






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edited by Than on 11/15/2010
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16/11/2010 13:08:06

Than
Than
Posts: 127
On a positive note, i've now had time to try out the extra effects and I absolutely love the new ones.

You guys must have been very busy doing all the new features.



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edited by Than on 11/16/2010
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Home ? Feedback ? Directed movement but no scripting option