WozToons - all messages by user

2013/4/21 15:16:59
So much potential, so many bugs ukBerty wrote:
All I see is that it's a lot harder to identify your shits as there are so many files.


Really? They are usually just below me when I've finished. Big Grin

I have a RAW folder for every shot with an appropriate name in an appropriate folder so finding them during and removing them after production is no problem.

OK UK here goes....
  • Most of the advice I have read on sites like Lightworks etc. say that you should work with raw frames until the final render.
  • I use Gimp 2.8 with GAP, this loves raw .tga as opposed to video files. It does not have to convert to frames first. Great for making transparent .avi stuff for import.
  • Slow motion or speeded up sequences are easier as there is no timecode in the files.
  • I add my audio after render so it saves me having to delete the audio track in an .avi
  • You don't have to faff around with all these codecs and their associated problems.
  • I don't care what anyone else says I still think the quality is better. ( I may be wrong but that's my perception )
  • Individual frames can be edited.
  • Take every 25th frame and you have a cool slideshow of every second of your movie.
  • See ekholbrook's point about stopping and starting.
  • A ready made repository of screenshots.

I am sure there are more but my brain has a day off on Sundays.

2013/4/19 22:48:12
So much potential, so many bugs When you go to render the video, on the file selector, the drop down menu defaults to .avi. You can change it to .tga and it will render as separate frames. You should be able to import this still image sequence into any video editor that's worth using. I often forget to change it and have to restart, it's not that obvious. This enables you to have much more freedom and control in post production.
2013/4/19 22:28:25
So much potential, so many bugs ziggy72 wrote:
Otherwise, I can just stick with uncompressed - hasn't done me any harm so far Big Grin


That's what I do, saves all the grief. I use Xvid for quick rushes and .tga for final render.
2013/4/19 16:21:38
Time to say goodbye. Thank you for all your help Marco and for your good wishes, I will be sorry to see you go.Violin
I wish you good health and good fortune in all your future projects.
edited by WozToons on 19/04/2013
2013/4/19 13:51:31
saving set error Surreal.... this thread is rapidly turning into a clone of Facebook. Big Grin
2013/4/19 13:49:19
I can I created a smooking with Muvizu What is "smooking"?
2013/4/18 18:18:25
Muvizu:Play 1.0 timeline discussion Neil wrote:
Me again. I wanted to give you a quick heads-up on where we're at. We're hoping to get a new patch out early next week to fix the load/save errors and to fix the worst of the problems with the timeline.

After this next patch, we'll look at making further changes to the timeline to address some of your other issues.


Tres bon, tres tres bon. C'est magnifique. Bravo!
2013/4/18 17:24:08
Stapling Squirrels Have you tried actually shooting the squirrels Dylly?
edited by WozToons on 18/04/2013
2013/4/18 17:14:51
New messages with Muvizu 0.23b Mike_Num_5 wrote:
Rosie and the Costumes packs will only work with Muvizu:Play.

I can't imagine any harm by selecting 'Yes', but as Urban stated, it don't matter that much



I beg to differ. The costumes pack definitely works. Rosie however does not.
2013/4/18 17:09:07
saving set error I'm not sure that's a good idea. Have you seen spiders on caffeine?




Give them some grass next time Big Grin
2013/4/18 16:52:06
Forum on my mobile device MrDrWho13 wrote:
This is strange, as I have a Galaxy Tab 2 (10.1)(running Android 4.1) with Muvizu on non-desktop mode and it works fine!

PS: I am using the Google chrome app.
edited by MrDrWho13 on 18/04/2013



I use Android Chrome as well, no problems except for the absent (keep me logged in) box at the top.
2013/4/18 12:55:03
Showing off my chopper Mike_Num_5 wrote:
That is awesome Woz Well done!


Thanks Mike, I'm not responsible for the original model and it needs a bit of work but now I know it's possible.
2013/4/18 2:43:34
Failure to plan is planning to fail! I used to do things more organically, a bit like painting but I am now taking more time over things and it does save a lot of wasted work.
2013/4/18 1:22:57
Showing off my chopper Thanks everybody.

When searching the 3D warehouse ( Sketchup) I have found that if you search collections for "low poly" there is some great stuff that Muvizu swallows eagerly with very little trouble and they are easy to edit/modify as well.
2013/4/18 1:19:24
Failure to plan is planning to fail! Nice tuts. All the advice says don't commit to production until everything is clearly planned and worked out.

How many of us actually put that into practise?
2013/4/17 20:27:24
Showing off my chopper ziggy72 wrote:
Nice - would having a higher frame rate in the original avi increase the (apparent) rotation speed, do you think? hmm...


A good idea. These are just some old rotors I had hanging around.
2013/4/17 19:27:19
Showing off my chopper Hi all, I have finally got a working chopper into Muvizu.......

2013/4/17 15:17:13
Double click camera window - CRASH I don't know if this helps but I think it may be machine specific. I have not had any of these crashes. If I did you would know.
I don't run Muvizu side by side with anything else and did not install the additional packages ( .NET etc ) when installing.

Hope this helps.
2013/4/16 16:46:29
saving set error It all comes down to focus. Big Grin
2013/4/16 15:44:25
saving set error Neil wrote:
I hope that makes sense, and I apologise for any confusion or inconvenience. We hope to get another patch out soon to patch the err... patch.


Are we making a quilt?
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