urbanlamb - all messages by user

2013/3/3 23:36:18
To the community at large fazz68 wrote:
i dunno about most people here but i dont have a pot to **** in, so if muvizu does charge for their software im afraid thats me done. its not that i wouldnt pay because i love messing about with muvizu but at the end of the day i just wouldnt be able to afford it.

Yes dont worry I would be very surprised if they removed the free version they just have a lot of people asking for a "smalltimers" commercial use version as well so for lack of a better word me thinks they are trying to keep everyone happy

InsaneHamster wrote:
I also was thinking 200 bucks. I can't see it going much higher than that. Not without major tweeks and addons. I am curious as to if it was 200 dollars will that include free updates or will you have to pay for an update that cost less then what you paid for Muvizu orginally. Hmmmm...

Yes I see great minds think alike or in this case mine and Mr hamsters

*whispers okay my sense of humour is getting a bit offbeat I better go eat some food my low blood sugar is making me a bit more dippy then usual*
edited by urbanlamb on 03/03/2013
2013/3/3 18:12:36
To the community at large Not to scare anyone but I could easily see a base package of muvizu going for 200 usd or so. If you look at the competition they sell addons that make it possible to do more with the software but their base package is around 500 bucks. Although in each case they offer something different in a base package they way you get more options is to upgrade or get an addon studio etc. I dont see muvizu going as high as 500 bucks and again this is all speculation on my part .. because as a base package its still a bit low on feature and needs a bit more development but I can easily see it going for 200 bucks.

Now I should hide but realistically speaking this seems like a fair price to me given the potential and power behind it. Its very versatile now & it occupies a niche of silliness (ignore my stuff I am not quite sane with my half hour epics lol) and people will pay for that niche for sure!
2013/3/3 18:06:44
Blob Hands Interesting request or question hehe. Unfortunately the blobs have no hands and there is no way to add hands, but you can as long as the character isnt moving (although I guess if your patient enough you can do it with the character moving as well) superimpose a blob on top of a regular character in such a way as you can see the hands. I dont imagine it would work very well but you can give it a try
2013/2/27 18:52:58
Batman _Fear of the Bat looks neat I like the batmobile!

Wonder what that dynamic duo is going to say next
2013/2/26 19:05:06
Another problem ... I would like a waypoint system of some sort in muvizu so that I could have cameras move from waypoint to waypoint without dragging them. Unfortunately the example given is not the best because as fazz says you film twice. IN this case muvizu is acting just like "real world" and you just apply those little real world film tips 'n tricks to get the job done. HOwever I think the post was made as a request for a waypoint system which would be great because getting good camera movement is difficult if not in my case impossible in muvizu you cannot zoom and move the camera at the same time as it causes the camera to move in a very jerky way. I also find for any longish distance its nearly impossible to get it to work so have to resort to a lot of camera switches in many cases as the present camera system for movement is just not practical.

Anyhow however in this case the solution is simply to remove the character although there is one engine that has a hide feature for characters most dont have it. So just film twice like real world and transition the clips
2013/2/24 18:41:20
Google you will need to add the ase exporter to get the stuff into muvizu here is the video about getting stuff into muvizu and the link for the exporter. There is another video somewhere that one of the staff made for the new exporter but I can't find it in the list right now


download link

here is the other videos




edited by urbanlamb on 24/02/2013
2013/2/23 20:54:58
SUPERHERO Texture tutorial hi not really sure what you mean at this point

you download the superhero texture maps from the website here

and you open up the one you want to use and paint on it like in the tutorial.

the 3 super hero textures are

at the bottom of that list you unzip them and there are different ones for different costumes they wear in the package.

so for instance if you want a skin tight suit you pick the spandex suit and paint on that.
If you want to make him a new jacket you pick the texture that matches the jacket in the set and paint on that. Its the same idea however the superhero has more choices the old set of characters you have to try to make UV map work for all things. The superhero is made better but it works the exact same way. Fish the uvmap out of the set and paint on it. Perhaps someone can explain it better. However that tutorial works for all the characters even if they look slightly different.
2013/2/23 19:28:38
SUPERHERO Texture tutorial hi here is a texture tutorial. All the textures work on the same principles. Open up the uv map for the article you want to alter and paint on a new texture. Or you can use a photo of something you have in your closet same idea just apply it to the uv map your using and stretch it around using the tools in the editing program your using.

2013/2/22 19:05:03
How do I add music to my video hi there you should probably go through all the how to tutorials but here is the links to directings and in that list you will see an introductory tutorial on how to add sound

2013/2/22 5:43:39
I'd LOVE to see a Hollywood MOVIE FILMmakers PAK.. feeling silly I saw the comment on adding the suggestion to the post it note wall and felt the need for adding a graphic of sorts..

2013/2/19 18:20:57
To the community at large just commenting on some of the ideas

Perpetual fees to keep things watermark free - dont agree with that for the reason that well once its done its done basically the reasons behind removing a watermark revolve around ownsership issues. There is a point at which although the engine is used there is only so far one can push that watermark Basicaly you do the work and distribute the content removal of the watermark is twofold - If you go to the trouble of making productions writing it and perhaps even paying for models and stuff an original work remains such and so once its created you move in. Asking someone to perpetually pay to keep something they made as theirs is well unfair. Basically your forcing them to remove it from the internet if that is your focus and if they decided to give out copies on dvd even if they didnt charge they would have to run around and ask for them all back so they could give out a watermarked copy or just destroy them. In Any event one has to consider cost

the idea of paying 20 per video is a bit high as well there is an online service that offers such services and they charge by the size not the video. Anyhow I think at this point really muvizu has to consider who is going to pay for this type of software and why. It will never be a big time corporation or someone with bucket loads of money at their disposal as they would take another route most likely. At the same time if you go to the trouble and time and effort to make something that you actually want to remove the watermark from then its theirs once you let them have it so slapping a watermark on after the fact is well.. I dont even know if its legal. Anyhow for the most part we need different tiers of access

free is well free and should remain as such but the gap between free and enterprise version is well a lot of us are writing to muvizu to try to create something "not free" and are just getting silence or agreements are being made and then muvizu changes its mind (well digimania) leaving the creator with a project they put a lot of work into sort of hanging.

So we need a pro version for the single user - in 99.9% of cases a pro user is not going to ever roll in bucket loads of money but at the present time what muvizu is doing is limiting the use of its software and in a case where they could be making money right now they are in my opinion just throwing it away as we spend it on other companies. I am just a hobbyist but even then hobbyist do pay money to feed their hobbies. Last year I spent about $1000.00 on iclone software alone. Lets ignore the hardware I purchased to feed the hobby. I am not rich, but I dont smoke and i dont drink so I need one vice and my vice is pixels. I would be more then happy to funnel some of that money to muvizu for my hobby in exchange for the lack of a watermark which complicates my life to no end even as a hobbyist.
2013/2/18 18:52:08
Cat??? there is some cats i think that ziggy made in this set you can look at them and make your own or use his by saving to favourites

2013/2/17 19:56:47
Help, Error Message The File is Locked happy607 wrote:
I also am getting this error message after several months of no trouble at all.
After updating a couple weeks ago and working on a new video getting everything just perfect I can no longer make a video!
I re-downloaded and installed Muvizu and still the error message.
Using the 32 bit version on XP.

did you unintsall the old version and clean your registry? muvizu is leaving some tracks I am finding and going to the wrong locations. If you use say cc cleaner (its free) to clean the registry listing and do a seach for any muvizu file folders and delete them all. Then reboot and reinstall muvizu under a totally different directory name it usually works. Hopefully they will fix muvizu to clean its registry better in the next versions.

edited by urbanlamb on 17/02/2013
2013/2/17 19:54:03
Download tutorials The software is internet based so anything you do its going to use bandwidth I would suggest watching the videos on lowest resolution. If you downloaded them it would be far more then 1.5 gig as there is tons of tutorials really you are streaming the same amount as the tutorial size is in the video. So unfortunately there is no other way to get the videos I dont think.

1.5 gig is tiny these days it sounds like your using a mobile device perhaps? That sounds like a limit that I would have on an iphone or something? If you have a desktop pc which is hard wired to the internet you can probably get a package fairly cheap with a ton more bandwidth allowance.

Anyhow sorry
2013/2/17 2:39:40
help on starting with this program hi you can start here

hope that helps
2013/2/16 19:09:34
Harlem shake ghost house edition I have to look up the origin of this particular fad this is about the 3rd person i have seen using this clip like this. I guess its the next gangnam style ^^

Anyhow was very cute to watch
edited by urbanlamb on 16/02/2013
2013/2/16 19:08:38
2013/2/16 19:08:02
object hello if your saying you can't get your character to sit on the horse?

You need to uncheck the box that says "can be stood on"
then the object will not have any collision to the character and he can pass through it. Then you need to use a cube under the character some small flat object to stand him on I use the cubes inside muvizu and set the character to a seated position and then move the cube with the character on it to where he needs to sit. Then I set the image on the cube to no image to make the cube invisible.
2013/2/14 20:18:03
To the community at large EEFilmz wrote:
ziggy72 wrote:
It might be simplistic, but my requirements would be this :

No watermark.

Clear fixed 'cut' percentage to give to Muvizu on money generated (because there's no watermark), or a higher one-off payment which entitles you to sell your creations without any further Muvizu involvement.

Everything else is secondary, really. Be nice to have higher resolutions, extra bits (like what Zubox obviously has), and the like, but the watermark/cut thing is the bit that myself (and I imagine most people) care about.

Thing is, how do you decide how much money has been made by a particular clip? No idea. Does Youtube or Vimeo give you this kind of information? Does it apply to each clip, or the whole channel? Is that for the UK only or overseas too? It's a minefield of complications as soon as you bring third parties into it. If you could buy a watermark free/fixed price version, those complications pretty much disappear (hopefully!). Just my tuppence

Ziggy from what I've read on Youtube, and what others told me, is yes Youtube can monetzie the videos you choose adn thre is a tracking page so you can see which videos generate ca$h and which ones don't etc. However, I have been told that when it comes time for Youtube to choke out a check to you it's hard to collect from them..whatever little money your videos do in fact earn which I assume isn't much from Youtube. I myself haven't made videos for profit, although that would be nice, and I know very little about it. I just create animationz for fun.

Youtube is very hard on independant creators its really a headache to be one and so most independants are being forced into a content aggregation network. It would also be far too complicated to seperate which ad earned what revenue on what clicks as all the ads are run using an auction bidding system its a veritable nightmare and not something worth bothering with. Top it off with the fact that there are 3 types of ads now truestream, instream and someother stream. How you split 50 cents becomes more trouble then its worth.
2013/2/14 20:12:33
To the community at large EEFilmz wrote:
urbanlamb wrote:

1) I have like many people had to at times police my own content and I can't control the great internet of doom so I am almost feeling liable when someone rips off my content and tries to sell it or use it to make money which I have had done with videos at least twice in this last year. My only remedy is to issue a dmca takedown notice which is fine but I have a giant muvizu watermark on it and so it makes it hard at times and on top of it if muvizu sees my work with ads on it that I have not given permission for them to rip off are they going to come after me for the money?

Urban how do you know when someone is trying to rip off your video for profi? I have no knowledge of this and I too would be concerned and want to monitor that IF I made $$ for vids/animationz

two ways
1) a friend sees it and mails me
2) the video comes up as recommended to me as an interest on a youtube sidebar or on google i just happen to see it. I would go through google to see how my stuff was doing search engine wise and pull up my stuff on someone elses site.

this happened to me twice last year but thankfully not over a muvizu video if it was a muvizu video I would be totally well screwed and that is why I am careful about what I do with what software package. I do not know how I could issue any sort of take down notice with that watermark there and it makes my head explode everytime I think about it. I also had a friend want to remix a muvizu video I made but when he read the terms he changed his mind. He composes music and wanted to use muvizu footage of mine and do a music edit. It would have been cool, but alas he only works commercially and not for free so oh well on that one
edited by urbanlamb on 16/02/2013
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