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Home ? Tech Help ? alpha sort bug

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21/03/2013 18:40:07

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
Hi not really sure where to put this.. its a visual bug.. annoying but only if you do something to create it

anyhow I wasn't going to post this thinking "oh they probably are aware" but changed my mind just in case.

I created some doors all one unit with handles that are solid and a solid door frame and then a large semi transparent glass window part. Anyhow your alphas are not sorting properly

Anyhow just posting in case you were not aware but you probably are but just in case ..

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28/05/2013 14:36:17

JamieMuvizu staff
Jamie
(Account inactive)
Posts: 609
Hi urbanlamb, yeah this is a known issue. The problem is with ASE format and how materials are handled. It's an all or nothing approach to alpha. If you import an object and use the alpha option it'll apply it to the whole object, in some form or other.

To get it to look right you need to import it as 2 separate objects, one with alpha for the glass and another object for the door frame.

Just ask Dylly...

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Direct, don't animate!
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