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09/08/2010 09:38:45

TheCursedJester
TheCursedJester
Posts: 8
Hey there,

I have only been using Muvizi for a short time compared to most people, but already I'm loving it and.. well I have three suggestion's I have come up with in that time on probably how to make it better.


First of all is how you move around.
I thought that maybe there should be an option to invert the y and/or x axis if the user wants in the options - since many programs make use of this and more people are used to it. Either that or a dragging option where you can click and pull the mouse back to "drag the screen towards you" as this feels more natural than the current controls, even though they are easy too I admit. Maybe its just me but its an idea I had.

Second, Manipulating objects.
I love how you can insert pre-made objects and scale them without having to craft them yourself.. but maybe you could make Muvizi more powerful by giving the option to manipluate the shapes you can insert such as the cube - stretching it, pulling it or making it higher, rather than just scaling it larger with the slider. Maybe you could put it with other objects but it would fit most with the blank shapes you can put in.

Last but not least, cameras.
Once again to make Muvizi a more powerful animaton program you could allow the users to freely move the camera - as it is recording? - or make another option under "create camera" to insert a motion camera. This camera will follow a set path much like a character walking sequence as it follows the scene along, until its time to switch to another view suddenly. This way you can sort of eliminate the four camera-limit and there will be a lot more options opened up for people making future animations, able to twist and turn over one scene rather than applying two cameras to that then two to the other.



These are just quick ideas, but something which were thought over as I used Muvizu.
edited by TheCursedJester on 8/9/2010
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09/08/2010 11:31:22

freakmoomin
freakmoomin
Posts: 272
Hi

I know that muvizu is implementing non-uniform scaling to objects, so this feature is happening, moving cameras is also being done so at least 2 of your requests will be available very soon as far as i know
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09/08/2010 12:37:08

glasgowjim
glasgowjim
Posts: 698
Hi again,

The movement controls are also being looked at - including inverting the Y-axis - so there will be additions coming in at some point.

If you have any other questions or suggestions let us know .
-Jim.
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09/08/2010 22:40:21

TheCursedJester
TheCursedJester
Posts: 8
Oh, they are already being looked at? xD
Should have seen that coming.

Well I look forward to it anyway - the only other thing I would suggest is just keeping it simple and organised as you add things. The layout right now is perfect and what puts most people off most programs its the difficulty and user-friendly scale hitting rock zero with hundreds of options tossed in your face. Haha. But that is pretty obvious.
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