Rocque - all messages by user

2019/1/30 22:03:48
LET'S GET REAL, MUVIZU. So what is the latest with Muvizu?
Hi Clayster. Is Muvizu working again?
2017/4/24 0:28:19
Digimania has gone into administration A couple of more thoughts before moving on for the day. I am still hoping that somehow Muvizu keeps running, but I am the eternal optimist.

1. If anyone can contact the support team for Muvizu, maybe ask them to set up a Go Fund Me account or something similar, and those of us who want to help them through this difficult time can send a few dollars their way. If anything like this happens they can contact us over on Facebook.

2. If anyone finds a way to keep the site up and running or legitimately wants to buy the business, they could also set up a type of funding account. I am not sure how they work, but hopefully the money is used for the purpose for setting up the account.

3. There have been rumors of cutting staff back where I work from time to time, and it is a horrible feeling when your job is not secure, and you are not prepared to lose it. Keep the good thoughts and/or prayers going out to the people behind the product as others have mentioned.

4. The licensing key thing and being able to use Muvizu without the website is intimidating, but I will have to try it. I just open Muvizu and it should work then? I will test it out to see.

Once again, thanks for everyone's help and patience on this site.
2017/4/23 23:53:17
ZUCHAT... a FB group for Muvizu clayster2012 wrote:
Well I guess Ill just say good bye to everyone,unless something comes up and i create my own forum!

Clayster, you should not just vanish from us. You have my email address. Please stay in contact.
2017/4/23 23:44:43
ZUCHAT... a FB group for Muvizu ikes wrote:
You'll have to do without me, cause I don't and never will have a facebook account.

I am not a fan of Facebook because it is a time sink, but I would visit groups to keep in contact with the awesome people who have helped me so much here. Ikes, please keep in contact with some of us so they can let us know what you are doing. I wish I had your conviction to avoid Facebook.
2017/4/3 4:55:08
I just cut and pasted mine, then put a shortcut in the Cocuments folder, so that when my applications automatically try to store data and projects on drive C, the shortcut redirects me easily to my drive D DOCUMENTS folder.

How does this shortcut work? That would save a lot of grief in the future.

Thanks for the fast reply.
2017/4/3 1:32:53
AMD RYZEN 7 1800X I am looking forward to your progress with your new computer, Pat. I am happy with the one I purchased last summer, but not happy with how they partition the two hard drives that come with it. They made the smaller one the master C drive and that automatically holds all my programs. The larger drive is the D drive and it has so much room, while the C drive is almost out of room in less than a year.

I asked a tech guy at work if I could somehow change the drives around and he said not unless I wanted some major headaches.
I wonder why they would install a C drive with small space on it. Let me know if you have a solution for this one.

2017/2/22 2:39:23
ikes wrote:
Nice one Rod! Very cool trick to animate the texture. Thumbs Up
edited by ikes on 21/02/2017

yeah, Ikes.. it reminds me of your multiple jaws for T-Rex, and animating the visibility of each jaw.
(Speaking of which... did you ever make a tutorial on how you did that? If so, it needs to be archived in the WIKI so its easier to find....)

I'm guessing that both approaches would take about the same amount of work if animated on the Muvizu time line, although it looks like Rod found a way to loop the texture change in After Effects, which would make it easier.

Both approaches add huge new possibilities to create actions that will never exist in the Muvizu environment alone. My hat is off to both of you for your original thinking plus your willingness to share your ideas with others! That's part of what makes this a great forum!
edited by PatMarrNC on 22/02/2017

I agree, simply amazing. I am so glad I got to see this. It is so far above anything I can do, but it is great to see how something like this is done, even if after watching I still really do not know what you did. I recognize that man in the 3-D axis from some site I visited and then decided I did not have time to learn it right now.

I am happy that you have the time to do this and share it with us Rod and Ikes.
2017/2/19 1:19:50
seeing if there's any interest.... Pat,
These are really fun props. The Muvizu future looks bright because of so many generous people. Thanks for taking the time to create these.
2017/2/18 19:45:39
My First Muvizu Video Cute video. Thanks for explaining how you made the tree. Do you have your other animations on your YouTube site?
2017/2/17 19:54:18
Video for a friend... I like the song! She has a great voice. If this was your first animation it is really good, too. The timing of everything seemed excellent.
How did your friend like it? The drummer looks like Phil Keaggy (google him) when he was younger, but he played guitar. It is funny how it reminded me of him though.

Keep animating.
2017/1/25 3:13:07
Experiments in 3D Animation and Storytelling Thank you Rodrisilva. That was interesting to watch, and even better that we can just download the water. I might use it one day.
2017/1/24 14:24:42
motorbike nbtoon wrote:
Motorbike is working bug tge scooter makes me crazy and i gave up....

I hope someone will help you with more detailed information. When they help you, they help others who might run into the same trouble. I hate to see people give up, but I definitely can understand it, and relate to it.

I am not sure if I have viewed any animations with people riding scooters in them. The pictures here look like fun to include in an animation though. I am hoping that you are able to complete your idea, nbtoon.
2017/1/24 14:17:48
Experiments in 3D Animation and Storytelling PatMarrNC wrote:
as soon as I see the name RODRISILVA attached to a post, I know whatever is in the post is going to amaze me. VERY cool, Rod! Thanks for keeping us informed about the results of your experiments!

How would a person go about the task of finding animated normal maps?

The water looks great, and I would like to know what an animated normal map is, and where you find them, too? Or, if you create them, how and where?
2017/1/23 16:03:47
Muvizu on Steam doby wrote:
MrDrWho13 wrote:
If you're looking for free Steam games, download Team Fortress 2. Some of us have 1400hrs clocked on it. Twitchy

Play it all the time!

I wish I had time to devote to becoming addicted to another game!! I would be there with you. Now we know where to find missing Muvizu artists.
2017/1/23 15:59:08
DK Animated Movie series I usually agree with you, Pat, and to some extent on this post I do and definitely see and respect your point of view. I also appreciate sonosublime's reply and posting this in general.

I think someone else mentioned the platform used in May, because I visited the site then but decided it was not for me because all I saw was soldier or war related, so it was interesting to see a different type of offering. The first thing to catch my mind was that sonosublime stated that he spent a couple of years so far on this series. Well a couple of years to make 6 animations is a lot of time, so that lends itself to the difficulty of using the product.

While I was watching the series I kept asking myself the question: "Could this have been created using Muvizu?" I know there are several artists here who could create this type of series. I am not inviting anyone to copy this work, but simply saying that all the tools are here on Muvizu, or on the compositing tools that so many use to create fun series such as this one.

The writing held my attention and has appeal to all ages. I especially enjoyed the kid friendly nature of what I saw. I had some questions as to the use of music that might be copy-written, since YT will not show my videos that I have made using some of my favorite songs, so those remain for my enjoyment only. For that reason alone I am not sure how long they will remain for public viewing in the USA.

My take on the sharing of this series, is that I learned by watching it. I laughed at parts, and enjoyed the use of the sounds/music since it added so much. I also learned by Pat's comments, which I feel were written from the heart, and made sense. I had to question how I felt about the whole thing and that lead to this comment.

I am hoping that the sharing of this type of video will inspire viewers to want to create series on Muvizu. We have seen what Clayster can create with his Alien Grey series, and those have been fun, so maybe we will see more. I admire anyone who will spend a couple of years working on a project. It is my feeling that sonosulime is looking for views and not attempting to drive people to another platform. Hopefully they will want to create some type of series using Muvizu now that they have proven that they can definitely write a great series, and get a team of people to collaborate on it with them. It is very inspiring.
edited by Rocque on 23/01/2017
2017/1/23 15:07:05
USING HIT FILM WITH MUVIZU maurice8th wrote:
WOW, Ziggy72! Twilight's Last Gleaming is an awesome short! If you're not submitting this to film festivals, you certainly should! I'm looking into Hit Film tutorials right now to see what enhancements they can make on upcoming projects.

Thanks for updating this thread Maurice. It was nice to come back to and see how Ziggy shared all of his magic moments in Twilight's Last Gleaming. I would like to see Ziggy's work entered in some Film festivals, too. Muvizu is a great community because of the willingness of everyone to share their "magical" techniques.

I hope you will be sharing your projects with us, too, Maurice. I know that if you need help there are people here who can get you through any hurdles you find in using the studio.
2017/1/23 14:37:10
getting into "the zone" for creativity... It used to be really easy to get into "the zone" when I used another animating program, but then the prices made it out of my budget for a hobby. I think life was more fun then, too. I would get a funny email or see something happen at work, and want to make an animation about it. It was easy to set up my scenes and the voices, or find people who would volunteer to record lines.

I still did not rush through the animations, but they seemed easier to set up. I have a plan to get back into "the zone" but it requires spending the necessary time and getting a new start with Muvizu. I see people doing things here with camera work that I have not been able to do, so I know somehow it has to be possible, but I have not learned it yet.

I watched Pro Hockey teams practice after losing a few games, and their practice started out looking like basic kids hockey, standing not to far apart and passing the puck back and forth. They went back to basics and progressed from there. I never thought I would see pro athletes doing simple drills, but you could see the improvement taking place.

My "zone" will be to become comfortable using Muvizu, and then the creativity zone will hopefully not be so easily destroyed. Lately each project I have started became bogged down by something as easy (?) as creating sets. So I stop because my time to be creative ran out, and something in the rat race demanded my attention.

I think I am stuck in the bogged down state.
2017/1/21 3:39:29
WAV file associated with image sequence Hit Film lets you separate the sound tracks from the film, so it is possible to add more sounds, or duplicate the sound if it is a dog barking or something like that. I made a job application video using PowToons last weekend, and the sound track there also took the most work.

I thought for sure having a job application video would get me an interview but I was wrong. Maybe I should have used Muvizu.

Thanks for taking the time to experiment with ways that make using Muvizu easier for those of us who do not have a lot of time to test things out. Please keep letting us know what you find out about using Muvizu.
2017/1/21 3:32:46
Experiments in 3D Animation and Storytelling Thanks for sharing this. How did you get so much in the first segment where you were panning back and forth? That was a lot of "stuff" in one scene. I am very impressed. Your camera work looked very smooth, and I enjoyed watching all the different techniques that you were experimenting with.
2017/1/17 0:15:07
Igricheff My French language is limited so I will say Bonjour, and that is about all unless I go to Google translate. It is nice to have you here with us.
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